INKEY$ is supposed to be a non-blocking mechanism to check and take keyboard input. It was used a lot in games so that the action could keep happening and user interactions didn’t require [ENTER]. When a key isn’t being pressed it should return “". Otherwise it should return the next key that was pressed.
To implement this right it may require a distinct implementation for each platform its on.
INKEY$ is supposed to be a non-blocking mechanism to check and take keyboard input. It was used a lot in games so that the action could keep happening and user interactions didn't require [ENTER]. When a key **isn't** being pressed it should return "". Otherwise it should return the next key that was pressed.
To implement this right it may require a distinct implementation for each platform its on.
INKEY$ is supposed to be a non-blocking mechanism to check and take keyboard input. It was used a lot in games so that the action could keep happening and user interactions didn’t require [ENTER]. When a key isn’t being pressed it should return “". Otherwise it should return the next key that was pressed.
To implement this right it may require a distinct implementation for each platform its on.