/////////////////////////////////////////////////////////////////////////////// // // Copyright (C) 2008-2012 Artyom Beilis (Tonkikh) // // See accompanying file COPYING.TXT file for licensing details. // /////////////////////////////////////////////////////////////////////////////// #ifndef CPPCMS_SESSION_STORAGE_H #define CPPCMS_SESSION_STORAGE_H #include #include #include #include namespace cppcms { namespace json { class value; } namespace sessions { /// /// \brief session_server_storage is an abstract class that allows user to implements /// custom session storage device like, database storage device /// /// Note: if the member functions save/load/remove are thread safe -- can be called /// from different threads, than you may create a single session and return \a shared_ptr /// to a single instance, otherwise you have to create multiple instances of object /// class session_storage : public booster::noncopyable { public: /// /// Save session with end of life time at \a timeout using session id \a sid and content \a in /// virtual void save(std::string const &sid,time_t timeout,std::string const &in) = 0; /// /// Load session with \a sid, put its end of life time to \a timeout and return its /// value to \a out /// virtual bool load(std::string const &sid,time_t &timeout,std::string &out) = 0; /// /// Remove a session with id \a sid from the storage /// virtual void remove(std::string const &sid) = 0; /// /// Return true of the save or load operations can be blocking /// virtual bool is_blocking() = 0; /// /// Destroy an object /// virtual ~session_storage() { } }; /// /// \brief The factory is an interface to a factory that creates session_storage objects, it should be thread safe. /// class session_storage_factory { public: /// /// Get a pointer to session_storage. Note if the returned pointer is same for different calls /// session_storage implementation should be thread safe. /// virtual booster::shared_ptr get() = 0; /// /// Return true if session_storage requires garbage collection - removal of expired session time-to-time /// virtual bool requires_gc() = 0; /// /// Actual garbage collection job (if required). If requires_gc returns true it will be called once-in-a-while to remove /// all expired objects from the DB. /// virtual void gc_job() {} /// /// Delete the object, cleanup /// virtual ~session_storage_factory() {} }; extern "C" { typedef session_storage_factory *(*cppcms_session_storage_generator_type)(cppcms::json::value const &options); } } // sessions } // cppcms #endif